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BLACKSHOT CLASSIC

hall of fame

Gone, but not forgotten.
All Weapon Mastery service records from BlackShot: Classic are preserved
in the new Hall of Fame to immortalize the community's achievements prior to Revolution.

top 500 mercenaries
top 500 CLANS
MY INFO

'All time' TOP Mercenary ranking

# Rank MERCENARY K/D% Headshots MVP EXP Clan
{{data.RNUM}}
{{data.CharName}} {{data.KillDeathRatio}}% {{data.HeadShotCnt | formatNumber}} {{data.MVP | formatNumber}} {{data.AcquireExp | formatNumber}}

{{data.ClanGuid}}

see full ranking

'All time' TOP Clan ranking

Rank Mark Clan Leader Clan points members
{{index+1}}
{{data.ClanName}} {{data.MasterName}} {{data.ExpPoint | formatNumber}} {{data.MemberCnt | formatNumber}}

see full ranking

We didn’t find any player

{{myLoginInfoDatas.CharName}}
{{myLoginInfoDatas.Lvl | gradeFormat}}
  • CLAN
  • {{myLoginInfoDatas.ClanGuid}}
  • #{{myLoginInfoDatas.Ranking | formatNumber}}
    SERVER RANK
  • {{myLoginInfoDatas.MVP | formatNumber}}
    MVPs
  • {{myLoginInfoDatas.WinCnt | formatNumber}}
    Wins
  • {{myLoginInfoDatas.KillDeathRatio}}%
    Kill/Death
  • {{myLoginInfoDatas.TotalGameCnt | formatNumber}}
    Games played
CASUAL
  • {{myLoginInfoDatas.AcquireExp|formatNumber}}

    TOTAL EXP Earned

  • {{myLoginInfoDatas.DeathCnt|formatNumber}}

    deaths

  • {{myLoginInfoDatas.KillCnt|formatNumber}}

    kills

  • {{myLoginInfoDatas.HeadShotCnt|formatNumber}}

    headshots

  • {{myLoginInfoDatas.TotalGameCnt|formatNumber}}

    TOTAL Matches

  • {{Math.floor((Number(myLoginInfoDatas.WinCnt)/Number(myLoginInfoDatas.TotalGameCnt))*100)}}%

    TOTAL Win Rate

  • {{Math.floor((Number(myLoginInfoDatas.DrawCnt)/Number(myLoginInfoDatas.TotalGameCnt))*100)}}%

    TOTAL Draw Rate

  • {{Math.floor((Number(myLoginInfoDatas.LoseCnt)/Number(myLoginInfoDatas.TotalGameCnt))*100)}}%

    TOTAL Lose Rate

FAVORITE WEAPONS

  • Rifle {{favorWeaponData1.ItemName}}

  • Sniper {{favorWeaponData2.ItemName}}

  • Pistol {{favorWeaponData3.ItemName}}

weapon mastery

  • rifle

    {{myLoginInfoDatas.Rifle|formatNumber}}

  • smg

    {{myLoginInfoDatas.Smg|formatNumber}}

  • shotgun

    {{myLoginInfoDatas.Shotgun|formatNumber}}

  • sniper

    {{myLoginInfoDatas.Sniper|formatNumber}}

  • pistol

    {{myLoginInfoDatas.Pistol|formatNumber}}

  • grenade

    {{myLoginInfoDatas.Bomb|formatNumber}}

  • melee

    {{myLoginInfoDatas.Melee|formatNumber}}

Results for “{{searchPlayerName}}”

{{searchPlayerTotalCnt}} player(s)

Sorry can't player find.

Back to results
{{myInfoData.CharName}}
{{myInfoData.Lvl|gradeFormat}}
  • CLAN
  • {{myInfoData.ClanGuid}}
  • #{{myInfoData.Ranking|formatNumber}}
    SERVER RANK
  • {{myInfoData.MVP|formatNumber}}
    MVPs
  • {{myInfoData.WinCnt|formatNumber}}
    Wins
  • {{myInfoData.KillDeathRatio}}%
    Kill/Death
  • {{myInfoData.TotalGameCnt|formatNumber}}
    Games played
CASUAL
  • {{myInfoData.AcquireExp|formatNumber}}

    TOTAL EXP Earned

  • {{myInfoData.DeathCnt|formatNumber}}

    deaths

  • {{myInfoData.KillCnt|formatNumber}}

    kills

  • {{myInfoData.HeadShotCnt|formatNumber}}

    headshots

  • {{myInfoData.TotalGameCnt|formatNumber}}

    TOTAL Matches

  • {{Math.floor((Number(myInfoData.WinCnt)/Number(myInfoData.TotalGameCnt))*100)}}%

    TOTAL Win Rate

  • {{Math.floor((Number(myInfoData.DrawCnt)/Number(myInfoData.TotalGameCnt))*100)}}%

    TOTAL Draw Rate

  • {{Math.floor((Number(myInfoData.LoseCnt)/Number(myInfoData.TotalGameCnt))*100)}}%

    TOTAL Lose Rate

FAVORITE WEAPONS

  • Rifle; {{favorWeaponData1.ItemName}}

  • Sniper; {{favorWeaponData2.ItemName}}

  • Pistol; {{favorWeaponData3.ItemName}}

weapon mastery

  • rifle

    {{myInfoData.Rifle|formatNumber}}

  • smg

    {{myInfoData.Smg|formatNumber}}

  • shotgun

    {{myInfoData.Shotgun|formatNumber}}

  • sniper

    {{myInfoData.Sniper|formatNumber}}

  • pistol

    {{myInfoData.Pistol|formatNumber}}

  • grenade

    {{myInfoData.Bomb|formatNumber}}

  • melee

    {{myInfoData.Melee|formatNumber}}

We didn’t find any player for “{{searchPlayerName}}”

  • {{item.CharName}}

    {{item.Lvl|gradeFormat}}

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